Network
Network is a game using the physical sizes of the stones.
-
Number of players: 2-5
-
Time: about 10 minutes
-
Materials: 1 domino game with dominoes0-6.
-
All dominoes are shuffled upside down. They are divided among the players,
any dominoes left are put aside and remain unused.
-
Every player inspects his own tiles. The player with the highest double puts
it in the middle.
-
Players take turns adding a stone to the network. A stone may be added to
any open end of the network provided that:
-
one of the numbers on the stone matches the number on the open end of the
network, to which the player adds the stone. (It is, adjacent numbers must
match).
-
the stone does not match the edges of any other stones while the numbers
are different.
-
corners with different numbers may touch.
-
a double may be added to at 4 sides: both ends and the middle of the two
long edges.
-
A player may play or pass. The game ends when all players have announced
a consecutive "pass".
-
Players earn 1 point for every ring formed in the network.
-
Count how often each number appears at an open end of the network. The player
contributing the last stone to the number appearing most often wins an extra
3 points.
-
The player with the largest number of points wins the game.
Alas, I do not know who designed this game. If you do know the origins of
this variant, please let me know at Teun
Spaans (spaanszt@xs4all.nl) No copyright infringement is intended.
Return to the