Network


Network is a game using the physical sizes of the stones.

  1. All dominoes are shuffled upside down. They are divided among the players, any dominoes left are put aside and remain unused.
  2. Every player inspects his own tiles. The player with the highest double puts it in the middle.
  3. Players take turns adding a stone to the network. A stone may be added to any open end of the network provided that:
  4. A player may play or pass. The game ends when all players have announced a consecutive "pass".
  5. Players earn 1 point for every ring formed in the network.
  6. Count how often each number appears at an open end of the network. The player contributing the last stone to the number appearing most often wins an extra 3 points.
  7. The player with the largest number of points wins the game.


Alas, I do not know who designed this game. If you do know the origins of this variant, please let me know at Teun Spaans (spaanszt@xs4all.nl) No copyright infringement is intended.

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